CVPR'99 Tutorials Program
June 21-22, 1999
Colorado State University
Fort Collins, Colorado, USA
Web Site:
http://www.cs.colostate.edu/~cvpr99/worktut.html
A total of five tutorials will be held in conjunction with the 1999
IEEE Computer Vision and Pattern Recognition Conference. The
tutorials program spans the two days before the main CVPR'99
conference.
PROGRAM
Monday, June 21st, 1999
M1. 3D Photography (9:00am - 5:00 pm)
S. Seitz, B. Curless, P. Debevec, M. Levoy, J.-Y. Bouguet
M2. Automated Biometrics (8:00am - 12:00pm)
N. Ratha, A. Senior, R. Bolle
M3. Multiscale Geometric Image Analysis: Scale-Space Theory
(1:30pm-5:30pm)
B. Romeny
Tuesday, June 22nd, 1999
T4. Multiple View Geometry (9:00am - 5:00pm)
R. Hartley, A. Zisserman
T5. Video computing (8:00am - 12:00pm)
M. Shah
REGISTRATION
Tutorial registration is in the form of One-day or Two-day Tutorial
Passports. Passports include admission to any of the tutorials
offered on a single day for a One-day Passport, and on both days
for a Two-day Passport. To register for tutorials, please use
the CVPR'99 registration forms. These can be obtained online from
http://www.cs.colostate.edu/~cvpr99/registration.html
TUTORIAL ABSTRACTS
M1. 3D Photography
Organizers: S. Seitz (CMU), B. Curless (U. Washington-Seattle)
Additional speakers: P. Debevec (U. California-Berkeley)
M. Levoy (Stanford), J.-Y. Bouguet (CalTech)
This course provides an introduction to 3D photography: the process of
using cameras and light to capture the shape and appearance of real
objects. Methods include both passive and active vision techniques
ranging from stereo, structure from motion, and photogrammetry to
imaging radar, optical triangulation, and interferometry. The course
introduces these fundamental methods, provides in-depth analysis of
several emerging techniques, and concludes with a field study:
capturing 3D photographs of Michelangelo's statues.
M2. Automated Biometrics
Organizers: N. Ratha (IBM), A. Senior (IBM), R. Bolle (IBM)
This tutorial will address many research as well as practical issues
in automated biometrics. The underlying pattern recognition and
computer vision techniques will be reviewed. The state of the art in
fingerprint, face, iris and speaker identification will be
presented. Issues in integrating biometrics and representative
applications will also be discussed.
M3. Multiscale Geometric Image Analysis: Scale-Space Theory
Organizer: B. Romeny (Utrecht U.)
The tutorial focuses on multiscale image analysis, its relation to
human vision, and the differential structure of images in a modern,
physics based approach. The course is an introduction and overview of
the field of Gaussian scale-space theory, for computer scientists at
the graduate level. Goal is primarily to give an intuitive notion of
the important physics and mathematics involved, and to give a wide
range of instructive applications
T4. Multiple View Geometry
Organizers: R. Hartley (GE), A. Zisserman (Oxford U.)
The key problem to be discussed is the reconstruction of scenes from
multiple images. Emphasis will be on an approach using uncalibrated,
or partially calibrated cameras and will be directed to a beginning
and intermediate-level audience. The aim of this tutorial is twofold:
1. To introduce the key ideas in two, three and N-view camera
geometry. This will include the fundamental matrix for two
views; the trifocal tensor for 3 views; projective
reconstruction from two or more views; auto-calibration from
two or more views.
2. To describe algorithms for computing these relations.
The tutorial will include numerous laptop demonstrations of these
relations including "live" computations from images.
T5. Video Computing
Organizer: M. Shah (U. Central Florida)
During the last three decades, computer vision researchers have worked
on methods for analyzing sequences of images (video). This work has
mainly focussed on measurement of 2D motion (e.g., optical flow), 3D
motion (structure from motion), tracking and scene change detection.
Recently, there has been growing interest in recognition of motion
from video sequences. The progress has been made in developing several
working systems for recognizing hand gestures, human activities and
behaviors, lip movements, and facial expressions. Interesting work
also has been reported on video mosaics, video phones, video
synthesis, video abstraction and retrieval. This tutorial will
provide an in depth introduction to various aspects of video. The
participants will be able learn important algorithms (with
implementation details) in video understanding. The video
demonstrations of key systems will be presented, and pointers to the
recent papers on this topic will be provided.
FOR MORE INFORMATION
For detailed outlines of each tutorial, please check the CVPR'99
tutorials web page at http://www.cs.colostate.edu/~cvpr99/worktut.html