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* INTERNATIONAL SYMPOSIUM on VIRTUAL AND AUGMENTED ARCHITECTURE *
* (VAA01) *
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* Dublin, Ireland, June 21-22, 2001 *
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AIM AND SCOPE
=============
This symposium aims to bring together researchers investigating
the intersection of architecture, computer graphics and computer
vision. Example applications of this fusion include: representations
of real buildings in virtual environments, historical and cultural
setting reconstruction and presentation, virtual graphics overlay of
real buildings for navigational support, education, or architectural
presentation.
The draft program is included below.
The event is organized by the EC TMR Network CAMERA, the Eurographics
Association, the Department of Computer Science at Trinity College, Dublin
and the Division of Informatics at Edinburgh University.
VAA01 LOCATION
================
The event will take place at the campus of Trinity College, Dublin, Ireland.
Dublin is an attractive and bustling city, famous for its Guinness, Book
of Kells, literary figures and its after-hours craic. Dublin has
good flight connections to all countries in Europe and connections
to all major cities in America and Asia.
TIMETABLE
=========
Early Registration Deadline 1 May 2001
Conference 21-22 June 2001
FURTHER INFORMATION
===================
All information related to VAA01 is available at the following web site:
http://www.dai.ed.ac.uk/VAA01/
Detailed information regarding programme, symposium fee, accommodation
and social events will appear in the VAA01 web site at the appropriate
time. Questions can be put by email to: vaa01@cs.tcd.ie.
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DRAFT PROGRAM
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Invited Talks
Reconstructing and Augmenting Architecture with Image-Based Modeling,
Rendering, and Lighting
Dr. Paul Debevec
3D Reconstructed models as an infrastructure/framework for advanced HCIs
Dr. Joao G. M. Goncalves
Virtual models from video and vice-versa
Dr. Marc Pollefeys
Human Issues in Architecture Reconstruction
3D Scene Manipulation with 2D Devices and Constraints
Graham Smith, Tim Salzman, Wolfgang Stuerzlinger
Evaluation of an urban design project: Computer virtual environments
versus traditional representation methods
Pedro Leao Neto
Maps and Virtual worlds, history repeating itself?
Ari Nissinen, Tarja Kytonen, Jussi Kukkonen, Jari Myllarinen, Mikko Voipio
Range-based Modelling and Augmented Reality
Efficient Contour Extraction in Range Image Segmentation for Building
Modelling
Angel Sappa, Michel Devy
Archetype: Towards the integration of photogrammetric and laser range
data for architectural reconstruction
Mark Wright, Gordon Watson, Roy Middleton
Projective ICP and Stabilizing Architectural Augmented Reality Overlays
Robert Fisher
Realistic low-latency mobile AR rendering
W. Pasman, F. W. Jansen
Augmenting Reality with Projected Interactive Displays
Claudio Pinhanez
Intensity images and texture
Reconstructing Ancient Egyptian Tombs
Hany Farid
Combining intensity and range images for 3d architectural modelling
Paulo Dias, Vitor Sequeira, Joao G. M. Goncalves, Francisco Vaz
Photo-Textured Rendering of Developable Surfaces in Architectural
Photogrammetry
George E. Karras, Elli Petsa, Amalia Dimarogona, Stefanos Kouroupis
Applications and Examples
Reconstruction of Destroyed Historical Buildings from Single Views
Christian Brauer-Burchardt, Klaus Voss
ExViz: A Virtual Exhibition Design Environment
Gerhard Eckel
Integrative Architectural Documentation at Mesa Verde National Park:
A Tool for Education, Research and Maintenance
Larry V. Nordby, Leland Sieb, Donald Corbeil, Cynthia L. Williams
The virtual museum: virtualisation of real historical environments and
artifacts and three-dimensional shape-based searching
Eric Paquet, Sabry El-Hakim, Angelo Beraldin, Shawn Peters
Image-based Modelling
Constrained Structure and Motion from N Views of a Piecewise Planar Scene
Adrien Bartoli, Peter Sturm
Automated architectural acquisition from a camera undergoing planar motion
Jose Maria Martinez Montiel and Andrew Zisserman
Quasi-Dense Motion Stereo for 3D View Morphing
David Jelinek, Camillo J. Taylor
3D reconstruction of a building from its sequence - A scene based strategy
Yong Liu, Hung Tat Tsui, Anders Heyden
A Hybrid Model and Image Based Approach to Photorealistic Building
Reconstruction
M. Partington and C. Jaynes
Posters
A 3D model of an urban part: the Ostiense-Marconi area in Rome
Marco Canciani
Extending real space
Joachim Kieferle, Uwe Wossner
A dual approach to creating very large models
Jussi Kukkonen, Jari Myllarinen, Ari Nissinen
Three-dimensional virtual reconstruction of buildings: techniques and
applications
Hartmut Mueller
Diversified visualisation from www to VR
Michael Munchhofen, Inga Scheler, Kai Hergenrother, Hans Hagen
Vision on Conservation: Virterf
Kris Nuyts, Jean-Pierre Kruth, Berrt Lauwers, Herman Neuckermans,
Marc Pollefeys, Li Qiongyan, Joris Schouteden, Pierre Smars
Koen Van Balen, Luc Van Gool, Maarten Vergauwen
Under construction - interactive multimedia presentation of a
horticultural exhibition
Guenter Pomaska