******************************************************************** * * * INTERNATIONAL SYMPOSIUM on VIRTUAL AND AUGMENTED ARCHITECTURE * * (VAA01) * * * * Dublin, Ireland, June 21-22, 2001 * * * ******************************************************************** AIM AND SCOPE ============= This symposium aims to bring together researchers investigating the intersection of architecture, computer graphics and computer vision. Example applications of this fusion include: representations of real buildings in virtual environments, historical and cultural setting reconstruction and presentation, virtual graphics overlay of real buildings for navigational support, education, or architectural presentation. The draft program is included below. The event is organized by the EC TMR Network CAMERA, the Eurographics Association, the Department of Computer Science at Trinity College, Dublin and the Division of Informatics at Edinburgh University. VAA01 LOCATION ================ The event will take place at the campus of Trinity College, Dublin, Ireland. Dublin is an attractive and bustling city, famous for its Guinness, Book of Kells, literary figures and its after-hours craic. Dublin has good flight connections to all countries in Europe and connections to all major cities in America and Asia. TIMETABLE ========= Early Registration Deadline 1 May 2001 Conference 21-22 June 2001 FURTHER INFORMATION =================== All information related to VAA01 is available at the following web site: http://www.dai.ed.ac.uk/VAA01/ Detailed information regarding programme, symposium fee, accommodation and social events will appear in the VAA01 web site at the appropriate time. Questions can be put by email to: vaa01@cs.tcd.ie. ================================================================ DRAFT PROGRAM ================================================================ Invited Talks Reconstructing and Augmenting Architecture with Image-Based Modeling, Rendering, and Lighting Dr. Paul Debevec 3D Reconstructed models as an infrastructure/framework for advanced HCIs Dr. Joao G. M. Goncalves Virtual models from video and vice-versa Dr. Marc Pollefeys Human Issues in Architecture Reconstruction 3D Scene Manipulation with 2D Devices and Constraints Graham Smith, Tim Salzman, Wolfgang Stuerzlinger Evaluation of an urban design project: Computer virtual environments versus traditional representation methods Pedro Leao Neto Maps and Virtual worlds, history repeating itself? Ari Nissinen, Tarja Kytonen, Jussi Kukkonen, Jari Myllarinen, Mikko Voipio Range-based Modelling and Augmented Reality Efficient Contour Extraction in Range Image Segmentation for Building Modelling Angel Sappa, Michel Devy Archetype: Towards the integration of photogrammetric and laser range data for architectural reconstruction Mark Wright, Gordon Watson, Roy Middleton Projective ICP and Stabilizing Architectural Augmented Reality Overlays Robert Fisher Realistic low-latency mobile AR rendering W. Pasman, F. W. Jansen Augmenting Reality with Projected Interactive Displays Claudio Pinhanez Intensity images and texture Reconstructing Ancient Egyptian Tombs Hany Farid Combining intensity and range images for 3d architectural modelling Paulo Dias, Vitor Sequeira, Joao G. M. Goncalves, Francisco Vaz Photo-Textured Rendering of Developable Surfaces in Architectural Photogrammetry George E. Karras, Elli Petsa, Amalia Dimarogona, Stefanos Kouroupis Applications and Examples Reconstruction of Destroyed Historical Buildings from Single Views Christian Brauer-Burchardt, Klaus Voss ExViz: A Virtual Exhibition Design Environment Gerhard Eckel Integrative Architectural Documentation at Mesa Verde National Park: A Tool for Education, Research and Maintenance Larry V. Nordby, Leland Sieb, Donald Corbeil, Cynthia L. Williams The virtual museum: virtualisation of real historical environments and artifacts and three-dimensional shape-based searching Eric Paquet, Sabry El-Hakim, Angelo Beraldin, Shawn Peters Image-based Modelling Constrained Structure and Motion from N Views of a Piecewise Planar Scene Adrien Bartoli, Peter Sturm Automated architectural acquisition from a camera undergoing planar motion Jose Maria Martinez Montiel and Andrew Zisserman Quasi-Dense Motion Stereo for 3D View Morphing David Jelinek, Camillo J. Taylor 3D reconstruction of a building from its sequence - A scene based strategy Yong Liu, Hung Tat Tsui, Anders Heyden A Hybrid Model and Image Based Approach to Photorealistic Building Reconstruction M. Partington and C. Jaynes Posters A 3D model of an urban part: the Ostiense-Marconi area in Rome Marco Canciani Extending real space Joachim Kieferle, Uwe Wossner A dual approach to creating very large models Jussi Kukkonen, Jari Myllarinen, Ari Nissinen Three-dimensional virtual reconstruction of buildings: techniques and applications Hartmut Mueller Diversified visualisation from www to VR Michael Munchhofen, Inga Scheler, Kai Hergenrother, Hans Hagen Vision on Conservation: Virterf Kris Nuyts, Jean-Pierre Kruth, Berrt Lauwers, Herman Neuckermans, Marc Pollefeys, Li Qiongyan, Joris Schouteden, Pierre Smars Koen Van Balen, Luc Van Gool, Maarten Vergauwen Under construction - interactive multimedia presentation of a horticultural exhibition Guenter Pomaska