EURASIP Journal on Applied Signal Processing Special Issue on Tracking in Video Sequences of Crowded Scenes Call for Papers Object tracking in live video is an enabling technology that is in strong demand by large application sectors, such as video surveillance for security and behavior analysis, traffic monitoring, sports analysis for enhanced TV broadcasting and coaching, and human body tracking for human-computer interaction and movie special effects. Many techniques and systems have been developed and demonstrated for tracking objects in video sequences. The specific goal of this special issue is to provide a status report regarding the state of the art in object tracking in crowded scenes based on the video stream(s) of one or more cameras. The objects can be people, animals, cars, and so forth. The cameras can be fixed or moving. Moving cameras may pan, tilt, and zoom in ways that may or may not be communicated to the tracking system. All papers submitted must address at least the following two issues: o Processing of live video feeds For many applications in surveillance/security and TV sports broadcasting, the results of processing have value only if they can be provided to the end user within an application-defined delay. The submitted papers should present algorithms that are plausibly applicable to such incremental (^Ócausal^Ô) processing of live video feeds, given suitable hardware. o Handling of crowded scenes Crowded-scene situations range from relatively simple (e.g., players on a planar field in a soccer match) to very difficult (e.g., crowds on stairs in an airport or a train station). The central difficulties in crowded scenes arise from the constantly changing occlusions of any number of objects by any number of other objects. Occlusions can be resolved to some degree using a single video stream. However, many situations of occlusion are more readily resolved by the simultaneous use of several cameras separated by wide baselines. In addition to resolving ambiguities, multiple cameras also ease the exploitation of 3D structure, which can be important for trajectory estimation or event detection. Topics of interest include principles and evaluation of relevant end-to-end systems or important components thereof, including (but not limited to): o Handling of occlusions in the image plane in single-camera scenarios o Handling of occlusions in a world coordinate system (3D, possibly degenerated to 2D) in single- or multicamera scenarios o Fusion of information from multiple cameras and construction of integrated spatiotemporal models of dynamic scenes o 3D trajectory estimation o Tracking of multiple rigid, articulated, or nonrigid objects o Automatic recovery of camera pose from track data o Detection and recognition of events involving multiple objects (e.g., offside in soccer) Authors should follow the EURASIP JASP manuscript format described at the journal site http://alert.hindawi.com/journals/asp/ Prospective authors should submit an electronic copy of their complete manuscript through the EURASIP JASP's manuscript tracking system at journal's web site, according to the following timetable. Manuscript Due October 1, 2005 Acceptance Notification February 1, 2006 Final Manuscript Due May 1, 2006 Publication Date 3nd Quarter, 2006 GUEST EDITORS: Jacques G. Verly, Department of Electrical Engineering and Computer Science, University of Liège (ULg), Sart Tilman, Building B28, 4000 Liège, Belgium; jacques.verly@ulg.ac.be John MacCormick, Microsoft Research, Silicon Valley, 1065 La Avenida Mountain View, CA 94043, USA; jmacc@microsoft.com Stephen McKenna, Division of Applied Computing, University of Dundee, Dundee DD1 4HN, Scotland, UK; stephen@computing.dundee.ac.uk Justus H. Piater, Department of Electrical Engineering and Computer Science, University of Liège (ULg), Sart Tilman, Building B28, 4000 Liège, Belgium; justus.piater@ulg.ac.be