Calls for participation Call for Participation: 4th Projector-Camera Systems (ProCams) Workshop, with CVPR 2007 4th IEEE Projector-Camera Systems (ProCams) Workshop With IEEE Computer Vision and Pattern Recognition (CVPR) 2007 June 18, 2007, Minneapolis, MN http://www.procams2007.org/ There continues to be growing interest in systems that combine projection technology with computer vision. Examples include automatically calibrated display walls, interactive display surfaces, intelligent environments and performance art. A characteristic of these systems is their ability to passively sense an environment in support of real-time control of projected light. Research in this area spans a number of disciplines including computer vision, computer graphics, HCI and display technologies. In particular, the theory and techniques used by researchers in the area are related, sometimes complementarity, to traditional computer vision techniques employed in stereo-camera and gesture recognition systems. The goal of this workshop is to bring researchers from these different areas together and continue fostering a common research community by examining common research problems and open issues. Oliver Bimber, Bauhaus-University Weimar, Germany Nelson L. Chang, Hewlett-Packard Laboratories, USA ProCams 2007 General Chairs Program Schedule ============= A printable version of the schedule is available at http://www.procams2007.org/. Workshop date: June 18, 2007. 7:45 - 8:30 Breakfast 8:30 - 8:45 Welcome 8:45 - 9:30 Keynote Talk Procams for Fast 3D Reflectance Capture and Display Paul Debevec (University of Southern California Institute for Creative Technologies) 9:30 - 10:00 Poster/Demo Session Inter-Reflection Compensation for Immersive Projection Display (Poster) Hitoshi Habe, Nobuo Saeki, Takashi Matsuyama Analysis of Light Transport based on the Separation of Direct and Indirect Components (Poster) Osamu Nasu, Shinsaku Hiura, Kosuke Sato Cordless portable multi-view fringe projection system for 3D reconstruction (Poster) C. Munkelt, I. Schmidt, C. Bräuer-Burchardt, P. Kühmstedt and G. Notni High-Speed Visual Tracking of the Nearest Point of An Ojbect Using 1,000-fps Adaptive Pattern Projection (Poster) Tomoyuki Inoue, Shingo Kagami, Joji Takei, Koichi Hashimoto, Kenkichi Yamamoto, Idaku Ishii Projector Calibration using Arbitrary Planes and Calibrated Camera (Poster) Makoto Kimura, Masaaki Mochimaru, Takeo Kanade Real-Time Projector Tracking on Complex Geometry Using Ordinary Imagery (Demo) Tyler Johnson, Henry Fuchs Anywhere Pixel Compositor for Plug-and-Play Multi-Projector Displays (Demo) Ruigang Yang, Daniel R. Rudolf, Vijai Raghunathan 10:00 - 10:30 Morning Break 10:30 - 11:45 Paper Session I: Calibration and Measurement Geometric Modeling and Calibration of Planar Multi-Projector Displays Using Rational Bezier Patches Ezekiel Bhasker, Aditi Majumder High-Speed Measurement of BRDF using an Ellipsoidal Mirror and a Projector Yasuhiro MUKAIGAWA, Kohei SUMINO, Yasushi YAGI Photometric Self-Calibration of a Projector-Camera System Ray Juang, Aditi Majumder 11:45 - 1:00 Lunch Break 1:00 - 2:40 Paper Session II: Real-Time Applications Real-Time Projector Tracking on Complex Geometry Using Ordinary Imagery Tyler Johnson, Henry Fuchs Shadow Removal in Front Projection Environments using Object Tracking Samuel Audet, Jeremy Cooperstock DigiTable: An Interactive Multiusers Table for Collocated and Remote Collaboration Enabling Remote Gesture Visualization François Coldefy, Stéphane Louis dit Picard Displaying a Moving Image By Multiple Steerable Projectors Ikuhisa Mitsugami, Norimichi Ukita, Masatsugu Kidode 2:40 - 3:00 Poster/Demo Session Projector-Camera Guided Fast Environment Restoration of a Biofeedback System for Rehabilitation (Poster) Yufei Liu, Gang Qian Embodied User Interface for Increasing Physical Activities in Games (Poster) Si-Jung Kim, Woodrow W. Winchester, Yun-Bum Choi, Juck-Sik Lee A Real-Time ProCam System for Interaction with Chinese Ink-and-Wash Cartoons (Poster) Ming Jin, Hui Zhang, Xubo Yang, Shuangjiu Xiao Virtual Recovery of the Deteriorated Art Object based on AR Technology (Poster) Toshiyuki Amano, Ryo Suzuki Automatic texture mapping on real 3D model (Poster) Molinier Thierry, Fofi David, Patrick Gorria, Joaquim Salvi Multi-Use Light Engine - MULE (Demo) Mark Bolas 3:00 - 3:30 Afternoon Break 3:30 - 4:45 Paper Session III: Image Quality Realizing Super-Resolution with Superimposed Projection Niranjan Damera-Venkata, Nelson L. Chang Improved Legibility of Text for Multiprojector Tiled Displays Philip Tuddenham, Peter Robinson Focal Pre-Correction of Projected Image for Deblurring Screen Image Yuji OYAMADA, Hideo SAITO 4:45 - 5:30 Capstone Talk Ultra-resolution Display and the Next Revolution in Computing Christopher Jaynes (University of Kentucky) 5:30 - 5:45 Best-Paper Awards and Closing Keynote Talk: Procams for Fast 3D Reflectance Capture and Display Paul Debevec is a research associate professor at the University of Southern California and the executive producer of graphics research at the USC Centers for Creative Technologies. Debevec's Ph.D. thesis (UC Berkeley, 1996) presented Facade, an image-based modeling and rendering system for creating photoreal architectural models from photographs. Using Facade he led the creation of virtual cinematography of the Berkeley campus for his 1997 film "The Campanile Movie" whose techniques were used to create virtual backgrounds in the 1999 film "The Matrix". Subsequently, Debevec developed techniques for illuminating computer-generated scenes with real-world lighting captured through high dynamic range photography, demonstrating new image-based lighting techniques in his films "Rendering with Natural Light" (1998), "Fiat Lux" (1999), and "The Parthenon" (2004); he also led the design of HDR Shop, the first widely-used high dynamic range image editing program. At USC ICT, Debevec has led the development of a series of Light Stage devices for capturing and simulating how objects and people reflect light, recently used to create realistic digital actors in films such as "Spider Man 2" and "Superman Returns". He is the recipient of ACM SIGGRAPH's first Significant New Researcher Award and a co-author of the 2005 book "High Dynamic Range Imaging" from Morgan Kaufmann. Capstone Talk: Ultra-resolution Display and the Next Revolution in Computing Christopher Jaynes is an adjunct professor in the Department of Computer Science and founding research director of the Center for Visualization and Virtual Environments at the University of Kentucky. He received his B.S. degree at the University of Utah in 1994 and his Doctoral degree at the University of Massachusetts, Amherst in 2000. He was awarded the NSF CAREER award in 2001 for work related to wide-area video surveillance and human-computer interaction technologies. He is the founder of Mersive Technologies, a company that is commercializing multi-projector display systems and is actively conducting research related to interactive media beyond standard resolutions. Christopher's core research is related to visual information processing, its role in mixed reality and novel display technologies, object recognition and tracking, and intelligent environments. He is the author of over 70 scientific articles, and is the editing author of the book Computer Vision for Interactive and Intelligent Environments (IEEE Press, 2003). He has been the keynote speaker at events ranging from the IEEE Conference on Virtual Reality and Cluster Computing to the Architectural Design conference ACADIA. His research related to multi-projector display systems lead to the formation of Mersive Technologies (www.mersive.com) in 2004 where he currently serves as Chief Technical Officer.