Preliminary Call for Papers IEEE Workshop on Motion & Video Computing February 23-24, 2007 Austin, Texas, USA This workshop is being held in Conjunction with IEEE Workshop on Application of Computer Vision, February 21-22, 2007. The site of submission of papers electronically is under development, and will be announced shortly, please periodically visit: http://www.cs.ucf.edu/~vision/workshop/2007/WMVC_2007.html General Chairs: Jake Aggarwal Narendra Ahuja Tom Huang Program Chairs: Allen Hanson Mubarak Shah Zhengyou Zhang Publications Chair: Niels da Vitoria Lobo Papers Due: September 1, 2006 Acceptance of papers: November 1, 2006 Camera Ready copy due: December 1, 2006 Computer vision has a rich history of work on visual motion, dealing with the problems of computing optical flow (2D motion) and structure from motion (3D motion and shape) using a video sequence. Recently, in addition to these traditional problems, the motion information present in a video sequence is also being used to solve several other problems: video synthesis, video segmentation, video compression, video registration, and video surveillance and monitoring. Computer vision is playing an important and somewhat different role in solving these problems compared to the image analysis considered in the early days of vision research. The purpose of this IEEE Workshop on Motion and Video Computing is to bring together researchers from several different sub-areas of motion and video computing to share innovative research results and exchange ideas. Papers are invited (max 8 pages in IEEE format) on any aspect of motion and visual computing including but not limited to: Visual Motion: Optical Flow and Point Correspondences Structure from motion Non-rigid and articulated motion Video Surveillance and Monitoring: Human activity Recognition Gestures Tracking Video Segmentation: Object-based spatial segmentation of video Temporal Segmentation of Video: Shot, scene, and story detection Scene categorization Video Registration Mosaics Geo registration Site Modeling Video Compression Model and Knowledge-based compression Object-based compression Layers Video Synthesis Image-based Rendering View Morphing Augmented Reality