------------------------------------------------------------------------------ SECOND CALL FOR PAPERS XXI Brazilian Symposium on Computer Graphics and Image Processing Campo Grande, Mato Grosso do Sul, Brazil October 12-15, 2008 http://www.gpec.ucdb.br/sibgrapi2008/ ------------------------------------------------------------------------------- The Brazilian Symposium on Computer Graphics and Image Processing, SIBGRAPI 2008, will be held on October 12-15, 2008, in Campo Grande, Mato Grosso do Sul state. Campo Grande is well known for its ecotourism and home of the Brazilian Pantanal. SIBGRAPI is the most important Brazilian meeting in Computer Graphics, Image Processing, and Computer Vision. Started in 1988 with the sponsorship of the Brazilian Computer Society, this will be its 21th edition. IEEE CS Press has published the proceedings of SIBGRAPI since 1997. All full papers are blindly reviewed by three experts in the topic of the work and the acceptance rate is about 30% of the submitted papers. We have the pleasure to announce the following invited speakers: ** Dr. Jos Stam Senior scientist at Autodesk Inc. Stam's research spans several areas of computer graphics: natural phenomena, physics-based simulation, rendering and surface modeling, specially subdivision surfaces. He has published papers in all of these areas in journals and at conferences, most notably at the annual SIGGRAPH conference. In 2005 Stam was awarded one of the most prestigeous awards in computer graphics: the SIGGRAPH Computer Graphics Achievement Award. And for the impact his work on subdivision surface has had on the movie industry, he was awarded the 2005 Technical Achievement Award (Academy certificate) from the Academy of Motion Picture Arts and Sciences. http://www.josstam.com ** Prof. James L. Crowley Directs the PRIMA Research Project group at the INRIA Rhone-Alpes research center in Montbonnot (near Grenoble), France. He holds the post of Professor at the Institut National Polytechnique de Grenoble (INPG), where he teaches courses in Computer Vision, Signal Processing, Pattern Recognition and Artificial Intelligence at l'ENSIMAG (Ecole National Superieure d'Informatique et de Mathematiques Appliquées). From 2003 through 2006, Professor Crowley has served as director for the UMR GRAVIR laboratory (UMR 5527 CNRS, INPG, UJF, INRIA) Professor Crowley has edited two books, five special issues of journals, and authored over 180 articles on computer vision and mobile robotics. Personal Website: http://www-prima.imag.fr/Prima/Homepages/jlc/jlc.html ** Prof. Nelson D. A. Mascarenhas Associate professor at Universidade Federal de São Carlos, Department of Computing, where he teaches graduate courses in Digital Signal Processing, Probability and Discrete Stochastic Processes and Special Topics in Image Processing and Recognition, among others. He has been an active researcher in Computer Sciences and Electrical Engineering, and his main research interests are focused on Digital Image Processing and Pattern Recognition. Personal Website: http://www.dc.ufscar.br/~nelson/ **Prof. William K. Pratt William Pratt is a pioneer in digital image processing. He is responsible for the discovery of the transform image coding concept, which is the basis for the JPEG and MPEG image coding standards. He is the inventor of a facsimile coding system and a means of high-speed image convolution, as well as the document editor of the Programmer's Imaging Kernel System (PIKS) application program interface standard. Pratt is the author of Laser Communications, Digital Image Processing, PIKS Foundation C Programmer's Guide and XIL: An Imaging Foundation Library. We invite you to participate by submitting your work in all areas of Computer Graphics, Image Processing and Computer Vision, including but not limited to the following topics: * Animation and Simulation * Artificial Intelligence * Augmented Reality * Biomedical imaging * Coding, compression and transmission of images / videos * Cognitive and biologically inspired vision * Collision Detection * Computational Geometry * Document processing and analysis * Feature extraction and matching * Games * Geometric & Solid Modeling * Global Illumination * Graphical Interfaces * Graphics Hardware * Haptic and Tangible Interfaces * Illumination, color and reflectance * Image Synthesis and Realism * Image-Based Rendering * Information Visualization * Iso-surface Extraction * Large Scale Displays * Level-of-Detail Techniques * Machine learning and AI (applied to image processing / vision) * Medical Imaging * Motion analysis / synthesis and optical flow * Motion Capture / Editing / Synthesis * Multiresolution Techniques * Natural Phenomena * Non-Photorealistic Rendering * Out of Core Techniques * Parallel Visualization and Graphics Clusters * Performance evaluation of image processing / vision systems * Point-Based Techniques * Polygonal Meshes * Processing (filtering, restoration, enhancement, etc) of images / videos * Real-Time Rendering * Recognition and modeling of objects, faces, actions, etc * Reflectance Models and Shading * Registration and alignment of images / videos * Remote sensing and geophysical imaging * Reproduction (scanning, display, printing) of images * Retrieval, storage, authentication of images / videos * Scientific Visualization * Segmentation and grouping in images / videos * Sensors (novel imaging systems, calibration) * Shadowing Techniques * Simplification Techniques * Sonification * Spherical Harmonics * Surface Reconstruction * Texture and natural image statistics * Texturing Techniques * Three-dimensional Imaging * Three-dimensional reconstruction (dense stereo, multi-view geometry, etc) * Tracking of objects, humans, articulated structures, etc * User Interfaces * Virtual Environments * Visibility Algorithms * Visualization for Small Displays * Visually-guided vehicles, robots, agents, etc * Volume Rendering * Wavelets Contributions should be in one of the following categories: * Full Papers: scheduled as oral presentations and published in the Proceedings as two-column, 8-page papers, in English. Submission will be electronic. IEEE CS Press will publish proceedings and selected papers will be published in specialized journals. * Technical Posters: special session and published as two-column, 2-page papers, in English. * Tutorials: about classical or timely topics, from elementary to advanced, consisting of three to six hours of lectures with printed notes (20-30 pages), in Portuguese or English. * Workshop of Theses and Dissertations: PhD and MSc students may submit their ongoing work in English or Portuguese, to be evaluated for presentation. We expect this to be an unique opportunity for graduate students to receive important feedback on their work from the scientific community. * Workshop of Undergraduate Work: undergraduate students are encouraged to submit the results of their scientific works in English or Portuguese, to be evaluated for presentation. * Video Festival: special session of computer graphics or digital video processing techniques. IMPORTANT DATES Full Papers May 12, 2008 Tutorial Proposals May 19, 2008 Workshop of Theses and Dissertations July 4, 2008 Workshop of Undergraduate Work July 8, 2008 Technical Posters July 13, 2008 Video Festival June 30, 2008 Workshop on Applications of Graphics to Agribusiness and Environment July 8, 2008