First Call for Papers Invitation to submit a paper to First International Workshop on Computer Vision for Computer Games June 14th 2010 San Francisco, California Research into visual game-interaction technologies is becoming one of the core problem areas of the computer vision research community. The field enjoys well-funded national and international funding programmes, especially in collaboration with industrial partners boasting a plethora of companies. This work offers a novel human-computer interaction experience. Yet, despite the apparent interest, the core problems remain as complex and varied as any in computer vision. The deployment of truly intelligent and robust human-computer interaction systems face a number of specific challenges including the segmentation and tracking of individuals in bad illuminated scenes; extracting body pose; characterization of actions; reduction in false alarm rates; real time 3D scene reconstruction and motion analysis; and the semantic linkage and fusion between different sensors. To address these challenges, contributions are particularly welcome in the following areas: Real time (low complexity) object tracking and human action classification Scalability computational efficiency (cuda computing, shaders etc) Behaviour analysis and recognition 3D scene reconstruction Real time motion estimation Event and activity modelling Face and Human body modelling Multi-Camera and multi-sensor Fusion Important Dates Submission of full papers Friday March 5th 2010 Distribution to reviewers Monday March 15th 2010 Deadline for reviews Friday April 2nd 2010 Notification to authors TBA Submission of Camera Ready TBA CVCG Workshop Monday June 14th 2010 Workshop Organisation Chairs Prof Maria Petrou Electrical and Electronic Engineering, Imperial College London, UK Prof Adrian Hilton Electrical and Electronic Engineering, University of Surrey, UK Prof Ioannis Kakadiaris Electrical & Computer Engineering, and Biomedical Engineering, University of Houston, US Dr Vasileios Argyriou Digital Imaging Research Centre, Kingston University, UK Workshop Website http://dircweb.kingston.ac.uk/cvcg2010 Venue CVCG2010 will be held as a workshop of the Twenty-Third IEEE Conference on Computer Vision and Pattern Recognition in San Francisco, California. Registration to this workshop will be based on the CVPR passport system. Held in conjunction with the 23rd IEEE International Conference on Computer Vision and Pattern Recognition San Francisco, California ------------------------------- Dr Vasileios Argyriou Faculty of Computing, Information Systems and Mathematics Kingston University, London Email: Vasileios.Argyriou@kingston.ac.uk