5th International Conference and Expo on Computer Graphics & Animation Call for Papers

5th International Conference and Expo on Computer Graphics & Animation
Name and Link: CGA2018 
https://computergraphics-animation.conferenceseries.com/ 
Montreal, Canada
Due Date: August 10, 2018
September 26-27, 2018

Computer Graphics & Animation 2018 in Montreal, Canada will be the 5th
International Conference covering the history, technologies, and
trends of computer graphics and games catered to industry
professionals and academic communities worldwide. We are assembling a
distinguished editorial board and we invite you to join us. Please
check out our call for papers in 16 tracks and 388 sessions
encompassing the vast field of computer graphics and applications in
games and movies.  During the last decades, computer graphics has
become a widespread and sophisticated branch of computer science due
to constant & high-quality research. In this conference, we will
discuss up-to-date and research works which advance the
state-of-the-art of the field of computer graphics. The topics are
selected to be of scientific importance and at the same time to be
comprehensible and understandable with basic knowledge of computer
science and computer graphics and its application.

This conference consist of Oral presentations, Poster Presentations,
Workshops/Symposiums, Young Researcher Forums, Exhibition to discuss
the current trends, challenges, regulatory matters and future
opportunities of Computer Graphics, Animation & interactive
techniques.

Selected paper/manuscript will be published on "Springer -
Encyclopedia of Computer Graphics & Games (ECGG)"

Opportunity to get sponsorship's for their research career by The
Institute for Education, Research, and Scholarships (IFERS)

Submit your paper (between 650 and 5000 words):

Papers may address one or more of the listed sub-topics, although
authors should not feel limited by them. Unlisted but related
sub-topics are also acceptable, provided they fit in one of the
following main topic areas:
Computer Graphics
Computer Animation
Animation Industry
Modeling
Simulation
GPU Technology
Game Design & Development
Gamification and Social Game Mechanics
Artificial Intelligence in Computer Graphics 
Computer Graphics Applications
Computer Vision & Pattern Recognition
Virtual, Augmented and Mixed Reality
Imaging and Image Processing
Rendering
Visualization & 3D Printing
Human-Computer Interaction
3D Web Technology
For more information, please visit our conference website and agenda.
https://computergraphics-animation.conferenceseries.com/