XR4Fashion Workshop: XR solutions for the Fashion industry, Call for Papers

XR4Fashion Workshop: XR solutions for the Fashion industry,
In conjunction with the 
IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2021
 

Submission Deadline: June 18, 2021

https://etryon-h2020.eu/xr4fashion/

October 04, 2021
Bari, Italy

Workshop Information

In an era of significant breakthroughs in the fields of Artificial
Intelligence (AI), Computer Vision (CV) and interactive technologies
(e.g. VR, AR, MR), several sectors of the industry have gained
significant benefits by employing these technological achievements in
new innovative products: from self-driving cars to cashier-less
supermarkets and from VR-enabled flight simulators for training
air-force personnel to the more mainstream VR-based gaming. The
fashion industry has been one of the industries that have been slow in
incorporating these technological advancements in their business
operations, in order to enhance both the creative process of garment
design, as well as the consumer interaction with fashion
items. Indeed, the available interaction pathways have changed
minimally over the past decades and mostly in the direction of
extending to social media contexts (e.g. Instagram,
Snapchat). However, recently, and particularly due to the pandemic
crisis, many of the fashion related operations have changed from
physical to digital. This transition of the current physical
experiences to their digital twins has motivated a plethora of XR
related applications, since XR comes to fill in the gap between the
two experiences. This workshop is intended to harvest the full
spectrum of novelties in the field of fashion experiences through the
lenses of XR technology.


XR4Fashion invites research contributions that utilize AR/VR/MR
technologies for the fashion industry, including but not limited to
the following topics:

    Cloth simulation algorithms.
    Algorithms for soft/rigid body animations and interactions.
    Automatic generation of colliders for fashion item-avatar simulations.
    Body/face/body parts scanning algorithms and preparation for use in XR engines.
    Fashion item preparation for use in XR engines (e.g. cloth skinning).
    Photorealistic avatars generation.
    Cloth fitting estimation and visualization algorithms.
    Accurate material representations for fabrics, fittings and trims in different rendering contexts.
    Automatic skinning algorithms.
    XR applications for experiencing and manipulating fashion items.
    Integration of existing methods, algorithms and technologies to produce innovative XR applications for the fashion industry.
    Technology acceptance of XR solutions for the fashion industry by the consumers/fashion players.
    User experience and usability studies for XR applications in the fashion industry.

 

Organizing committee

Elisavet Chatzilari - CERTH/ITI, Greece
Spiros Nikolopoulos - CERTH/ITI, Greece
Jim Downing - Metail Ltd, UK

Important dates

Paper Submissions due: 18 June 2021
Notifications of acceptance: 26 July 2021
Camera ready papers: 19 August 2021
Workshop date: 04 October 2021