European Conference on Visual Media Production Call for Papers

 Call for Submissions to CVMP 2022!

European Conference on Visual Media Production 

For almost two decades, CVMP has built a reputation as the prime venue
for researchers to meet with practitioners in the Creative Industries:
film, broadcast and games. The Conference brings together expertise in
video processing, computer vision, computer graphics, animation and
physical simulation. It provides a forum for the presentation of the
latest research and application advances, combined with keynote and
invited talks on state-of-the-art industry practice. CVMP regularly
attracts over 100 attendees approximately 50:50 from academia and the
creative industries.


CVMP 2022: 1-2 December 2022


CVMP is planned to take place physically at the British Library in
London on December 12 2022. Please check our website and follow @CVMP on twitter for the
latest updates. Proceedings of the Full Papers will appear in the ACM
Digital Library, subject to the ACM approval of this year conference.
We encourage participation from a diverse range of backgrounds,
including scientists, engineers, artists, and producers, to contribute
inspiring papers, presentations, posters, and technical abstracts. We
invite submissions to the conference on any topic that demonstrates an
impact on visual media production, animation, and interactive content
creation and experiences. This year there is an additional focus on
delivering stories through light and colour across the Creative
Industries. We hope contributions will convey innovative ideas,
technical details, and insight or experience into theory and/or
practice.  Full Papers: We invite submissions of regular, technical
papers presenting novel research or applications related to any aspect
of media production, including computer vision, graphics and machine
learning research with application in this area. We particularly
encourage the submission of early-stage doctoral work. Submitted
papers can be any length up to 10 pages and will be subject to
double-blind peer review. Accepted papers will be presented in either
oral or poster form, and will appear in the ACM Digital Library
(subject to the ACM approva)l. Browse past CVMP papers in the ACM
Digital Library.  Short Papers and Technical Abstracts: Submissions
are invited in the form of a one-page extended abstract, describing
innovative industry practice or academic research. Submissions can
also describe work in progress and do not prevent submission of the
work elsewhere. Accepted submissions will be presented in poster form
at the conference, and will not appear in the ACM Digital Library.
Demos: The demos programme promotes applied research and applications
to facilitate collaborations between industrial and academic members
of the media production community. Demos do not have to be related to
full or short papers accepted at CVMP but should have the form of live
demonstrations of media production methods and/or their
applications. A one-page paper should be submitted describing the
content of the demonstration and an overview of the approach.
Industry Talks: We invite submissions for industry talks showcasing
innovative ideas and practice. These should be submitted in the form
of a one-page extended abstract describing the proposed talk. Talks
will take a similar form to submissions for talks at SIGGRAPH and FMX,
and can be talks that have already been presented at other venues.

Submission Dates:

Full Papers deadline: 15 July 2022
Industry Talks deadline: 16 September 2022
Short Papers deadline: 16 September 2022
Demos deadline: 16 September 2022

Papers, Demos and Talks are invited in all areas of visual media
production related to film, games and broadcast, including but not
limited to:

    3D video capture and 3D-TV
    Augmented/Mixed/Virtual reality (AR/MR/VR)
    Character animation
    Computational photography
    Computer graphics
    Computer vision
    Digital and Virtual Humans
    High-dynamic-range (HDR) imaging
    Image and video synthesis
    Image enhancement and restoration
    Image/model/asset editing
    Interactive media and games
    Level of detail (LOD)
    Machine learning
    Motion estimation
    Multiple camera systems
    Omni-directional video
    Post-production using stereo, 3D and motion
    Real-time imaging systems
    Real-time rendering
    Relighting images and video
    Scene modelling
    Segmentation and matting
    Video and camera tracking
    Video-based animation
    Video-based human motion capture
    Virtual production
    Visual asset management
    Visual effects (VFX)

For information on how to submit papers, please refer to the
Submission Instructions available on the CVMP website.