3rd International IEEE Workshop on Hyperrealistic Multimedia for Enhanced Quality of Experience Call for Papers

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3rd International IEEE Workshop on Hyperrealistic Multimedia for Enhanced Quality of Experience
https://www.realvision-itn.eu/Events/ICME-2022-Workshop
in conjunction with ICME 2022, Taipei, Taiwan, July 18-22, 2022, 
http://2022.ieeeicme.org/
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The aim of hyper-realistic media is to faithfully represent the
physical world. The ultimate goal is to create an experience which is
perceptually indistinguishable from a real scene. Traditional
technologies can only capture a fraction of the audio-visual
information, limiting the realism of the experience. Recent
innovations in computers and audio-visual technology have made it
possible to circumvent these bottlenecks in audio-visual systems. As a
result, new multimedia signal processing areas have emerged such as
light fields, point clouds, ultra-high definition, high frame rate,
high dynamic range imaging and novel 3D audio and sound field
technologies. The novel combinations of those technologies can
facilitate a hyper-realistic media experience. Without a doubt, this
will be the future frontier for new multimedia systems. However,
several technological barriers and challenges need to be overcome in
developing the best solutions perceptually.

 
This third ICME workshop on Hyper-Realistic Multimedia for Enhanced
Quality of Experience aims at bringing forward recent advances related
to capturing, processing, and rendering technologies. The goal is to
gather researchers with diverse and interdisciplinary backgrounds to
cover the full multimedia signal chain, to efficiently develop truly
perceptually enhanced multimedia systems. We seek unpublished
high-quality papers within, but not limited to, the following topics:

    Lightfield, point-cloud, volumetric imaging
    High Dynamic Range imaging, Wide Color Gamut, Ultra High Definition
    Hyper-realistic display technologies
    Human perception modeling, perceptually-inspired processing
    Processing and coding of hyper-realistic multimedia content
    3D audio / spatial audio
    Subjective and objective quality assessment
    Quality of experience
    Hyper-realism and immersiveness
    Human vision, clinical and experimental psychology and psychophysics

 
Important Dates
Paper submission due: March 12, 2022
Decision notification: April 4, 2022
Camera ready submission: April 11, 2022

 
Paper Submission
Full-length papers of 6 pages in length reporting on original research
are solicited. The reviewing is double blind and the paper submission
link is: https://cmt3.research.microsoft.com/ICMEW2022.
For detailed instructions, see http://2022.ieeeicme.org/.

 
Contacts
Giuseppe Valenzise (giuseppe.valenzise@centralesupelec.fr)
Federica Battisti (federica.battisti@dei.unipd.it)
Homer Chen (homer@ntu.edu.tw)
Søren Forchhammer (sofo@fotonik.dtu.dk)
Mylène Farias (mylene@ene.unb.br)