ISMAR 2025 - Call for Poster Papers
ISMAR 2025 - Call for Poster Papers
Overview
ISMAR 2025, the premier Augmented Reality (AR) and Mixed Reality (MR)
conference, will be held on October 8-12, 2025. ISMAR offers two
distinct calls for papers and posters. This call is for submissions to
the poster track and not for those recommended for posters from the
regular paper track.
ISMAR 2025 will cover industry and research activities related to the
full range of immersive technologies (AR, MR, and VR), including
everything from interfaces in the real world to fully immersive
experiences and beyond. This range goes far beyond the traditional
published work in AR, such as precise 3D tracking, visual display, and
real-time performance. We specifically invite contributions that
advance all aspects of AR / MR / VR technology and user experiences.
Poster Submissions
We welcome paper submissions of 2 pages, only papers. including the
list of references, in the VGTC conference template. Detailed
submission guidelines are available here (TBD). Poster papers will be
reviewed based on the extended abstract, which can contain smaller
contributions, late-breaking developments, or in-progress work.
ISMAR considers poster papers of 2 pages to be non-archival. This
means that authors of 2-page poster papers can resubmit more extended
versions of their accepted work, with additional details, at later
ISMAR conferences. All paper submissions must be in English and left
blind for review.
All submissions will be accepted or rejected as poster papers.
All accepted poster papers will be archived in the IEEE Xplore
digital library. All accepted poster papers will be subject to
the registration and publication processing policies of ISMAR
2025.
Important Deadlines
Poster paper submission deadline: July 29th, 2025 (23:59 AoE, Tuesday)
Notification: August 15th, 2025 (23:59 AoE, Friday)
Camera-ready version: August 20th, 2025 (23:59 AoE, Wednesday)
Topics of Interest
All topics relevant to and advancing AR, MR, and VR are of
interest. We emphasize that a strong and explicit connection to AR,
MR, and/or VR is essential for submissions. VR papers are welcome
regardless of their relevance to AR/MR. Topics of interest include,
but are not limited to:
Artificial intelligence / Machine learning
Assistive technologies and applications
Camera and projector-camera calibration
Collaborative interfaces
Computer vision
Content creation/authoring and content management
Conversational and speech interfaces
Display technologies (e.g., eyewear, smartwatches, projectors)
Diversity and inclusivity issues
Ethical issues
Ergonomics and human factors
Free viewpoint image generation
Haptic and tactile interfaces, wearable haptics, passive haptics, pseudo haptics
Human augmentations
Human-computer interaction
Immersive visual analytics
Localization, spatial registration, and tracking
Locomotion and navigation techniques
Mediated and diminished reality
Multimodal input and output
Omnidirectional, 360, immersive videos
Optics
Perception
Presence, body ownership, and agency
Psychology
Real-time performance issues
Rendering techniques
Sensor fusion
Spatial audio, auditory perception, and psychoacoustics
Spatial AR, projection mapping, projector-camera systems
System architectures, distributed, and online systems
Touch, tangible, and gesture interfaces
Technology acceptance and social implications
Teleoperation, telepresence, and telexistence
User experience, usability studies, and human-subjects experiments
VR simulations of AR/MR
Virtual production
Virtual humans and avatars
Visualization techniques
AR/MR/VR applications from domains include, but are not limited to:
Architecture
Art, cultural heritage, education and training
Automotive and aerospace
Entertainment, sports broadcast
Health, wellbeing, and medical applications
Industrial, military, emergency response
Therapy and rehabilitation
Submission guidelines will be available on the ISMAR 2025 website
(https://www.ieeeismar.net/2025/)
For questions, contact: poster2025@ieeeismar.net
ISMAR 2025 Poster Chairs:
Byung-Kuk Seo, Sungchul Jung, Florian Weidner