Workshop on Interactive Physical AI Call for Papers
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Event: Workshop on Interactive Physical AI
Location: Denver, Colorado (CVPR 2026)
Date: 3rd or 4th June, 2026
Workshop Website:
https://research.nvidia.com/labs/amri/projects/IPA/2026/
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Workshop Overview: Interactive Physical AI
Advances in multimodal learning, embodied intelligence, and
conversational AI are transforming how humans interact with
intelligent AI systems in our physical world. These Interactive
Physical AI (IPA) systems can simultaneously perceive humans and
scenes with multimodal signals, communicate with verbal and nonverbal
behaviors, and act safely and effectively under physical-world
constraints in shared spaces. Embodiments of IPA include robots,
physically-grounded and environment-aware avatars (e.g., AR
telepresence), and on-device audio-visual agents that interact with
humans in the physical world.
This workshop will bring together researchers from computer vision,
robotics, and multimodal AI to discuss the full scope of interactive
physical AI systems and research challenges to advance this
frontier. The program will include invited talks from speakers, as
well as posters and spotlight talks of accepted papers.
Call-for-Papers
We invite authors to submit unpublished papers (8-page CVPR format) to
our workshop, to be presented at a poster session upon acceptance. All
submissions will go through a double-blind review process. All
contributions must be submitted on OpenReview:
https://openreview.net/group?id=thecvf.com/CVPR/2026/Workshop/IPA
Accepted papers will be published in the official CVPR Workshops
proceedings and the Computer Vision Foundation (CVF) Open Access
archive.
Note: Authors of previously rejected main conference submissions are
also welcome to submit their work to our workshop. When doing so, you
must submit the previous reviewers' comments (named as
previous_reviews.pdf) and a letter of changes (named as
letter_of_changes.pdf) as part of your supplementary materials to
clearly demonstrate the changes made to address the comments made by
previous reviewers.
Topics of interest for papers include, but are not limited to, the following:
Human-AI interaction in physical environments
Embodied conversational AI and multimodal learning
Full-duplex multimodal conversational models
Social intelligence and communication for robots and avatars
Egocentric vision and first-person perception
Real-time audio-visual processing for interactive systems
Safe and cooperative human-robot interaction
Personalization and lifelong learning for physical AI
Privacy-aware learning in interactive settings
Physically authentic perception and generation for avatars and agents
Important Dates
Deadline: February 28, 2026
Notification: March 20, 2026
Camera-Ready: April 10, 2026
Organizing Committee
Seonwook Park (NVIDIA)
Amrita Mazumdar (NVIDIA)
Shengze Wang (NVIDIA)
Leena Mathur (Carnegie Mellon University)
Koki Nagano (NVIDIA)
Shalini De Mello (NVIDIA)
Contact
If you have any questions about the workshop, please email Seonwook
Park at seonwookp@nvidia.com